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		<title>cavet - GFXartist.com</title>
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		<pubDate>Thu, 20 Nov 2008 11:47:40 EST</pubDate>
<item>
<title>Artwork: Knoten 2007</title>
<author>cavet</author>
<category>3D Modelling / Abstract</category>
<description>I know, not everyone likes this abstract stuff. 
But I think this one came out good enough to present it to the public. 
What do you think, would it be a nifty wallpaper? 
Thank you for viewing/voting/your comment! 
</description>

<link>http://cavet.gfxartist.com/artworks/154276</link>
</item>
<item>
<title>Artwork: mushroom village</title>
<author>cavet</author>
<category>Photography / Nature</category>
<description>As promised, one more photograph. 
This shot was taken in Autumn 2003 between Clausthal and Buntenbock in the Harz-Mountains. 
I hope you like this shot as much as I do. 
 
Someone told me that it could be a sulphur tuft, also known as clustered woodlover.</description>

<link>http://cavet.gfxartist.com/artworks/146154</link>
</item>
<item>
<title>Artwork: Der goldene Herbst</title>
<author>cavet</author>
<category>Photography / Nature</category>
<description>If you like this one I may upload some more photograps. 
This shot was taken in Autumn 2003 between Clausthal and Buntenbock 
in the Harz-Mountains. 
I hope I was able to catch the peaceful scene.</description>

<link>http://cavet.gfxartist.com/artworks/145848</link>
</item>
<item>
<title>Artwork: Jumpgate</title>
<author>cavet</author>
<category>3D Modelling / Technology</category>
<description>Earth Alliance jumpgate from the sf  tv series Babylon 5.  Created  1998 
in 3dsmax from some reference images, slightly modified last year.    
</description>

<link>http://cavet.gfxartist.com/artworks/138841</link>
</item>
<item>
<title>Artwork: wet or dry?</title>
<author>cavet</author>
<category>3D Modelling / Figure</category>
<description>I did this as material test. Just to figure out how to do more realistic looking human skin.  The left one should look wet/oiled and the other one shold look dry. Perhaps you can tell me your opinion and it would be nice if you would  give me some hints, how I could improve my results. 
( done...</description>

<link>http://cavet.gfxartist.com/artworks/136811</link>
</item>
<item>
<title>Artwork: Artrakt 2</title>
<author>cavet</author>
<category>3D Modelling / Abstract</category>
<description>I&#039;ve spend some more time in developing my &#039;Kali&#039; idea from one of my previous images. 
Rendered in max, done some filtering in photopaint to make it look more like an traditional illustration. 
This image is really fresh, I&#039;ve finished it today. A am quite happy with the...</description>

<link>http://cavet.gfxartist.com/artworks/135350</link>
</item>
<item>
<title>Artwork: sunset in space</title>
<author>cavet</author>
<category>3D Modelling / Vehicle</category>
<description>futuristic starships on patrol 
this image is quite old, from 1999 
so please are not too critic.  
You shurely noticed, that the lighting is not entirely realistic, but I sacrificed it to achieve a better overall apperance. I hope this ist not to disturbing.</description>

<link>http://cavet.gfxartist.com/artworks/134938</link>
</item>
<item>
<title>Artwork: Mirror Lake</title>
<author>cavet</author>
<category>3D Modelling / Nature</category>
<description>Imagine, it is springtime. You are on vacation somwhere in the mountains. 
It&#039;s about 7 o&#039;clock in the morning the air is fresh and clean. 
And the low noise from the woods only emphasizes the silence. 
I wanted to catch one of  these precious moments and give it a somewhat...</description>

<link>http://cavet.gfxartist.com/artworks/133965</link>
</item>
<item>
<title>Artwork: spacegirl</title>
<author>cavet</author>
<category>3D Modelling / Figure</category>
<description>Scetch rendered poser girl with space helmet.</description>

<link>http://cavet.gfxartist.com/artworks/132655</link>
</item>
<item>
<title>Artwork: Utopolis</title>
<author>cavet</author>
<category>3D Modelling / Architecture</category>
<description>This is an image I had in mind for a long time. A big SF city like those from the old SF movie Metropolis seen from a passengers perspective. 
The original idea came from some even older H.G.Wells books. In these times scyscrapers and planes where pretty new and the first signs of a future world...</description>

<link>http://cavet.gfxartist.com/artworks/130533</link>
</item>
<item>
<title>Artwork: Laureline</title>
<author>cavet</author>
<category>3D Modelling / Figure</category>
<description>Laurelin jumping in antigravitation elevator tube. The picture is done in Poser with some blurring and filtering in photopaint to achive the sepia effect.</description>

<link>http://cavet.gfxartist.com/artworks/129894</link>
</item>
<item>
<title>Artwork: Look at this!</title>
<author>cavet</author>
<category>3D Modelling / Figure</category>
<description>My goal was to create an retro SF picture. I used Poser and some filtering in photopaint to achive an cartoonish look.</description>

<link>http://cavet.gfxartist.com/artworks/109399</link>
</item>
<item>
<title>Artwork: Sputnik1</title>
<author>cavet</author>
<category>3D Modelling / Technology</category>
<description>Sputnik1, the world&#039;s first artificial satellite. 
successfully launched on October 4, 1957 by the Soviet Union.</description>

<link>http://cavet.gfxartist.com/artworks/75626</link>
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